You’ve been framed

If we define the rate at which we process our surrounding environment at 30 fps this will then create a nice smooth continuous image of our physical reality.  Life will appear normal with no skips and jumps in the physical images we observe. We know that the brain limits (~30 fps) our experience to what it perceives to be the most important information and makes a call on what information to ignore from the total amount of information available.
But, just how much information is actually surrounding us everyday, information which is largly ignored by our sensing.
Imagine we could increase our observational frame rate from 30 to 1000 fps. One’s perception of our surrounding reality would be quite different because the extra information would now be processed and fed to our image making facility. We would observe much more detail in the same amount of time. The environment would certainly appear more fluid as every wobble and distortion in apparently solid matter would now be observed and recorded just as a 10,000 fps camera would show when slowed down.

Let’s push the boat a little further and imagine what it would be like to observe our physical environment at 1,000,000 fps.
The solid reality which seemed so ‘normal’ at 30 fps would now appear much more unsteady, shimmering and wiggling with every little impulse.
This greater level of information is already out there waiting to be recorded. It is our ability to observe, record and process information which gives the perception of a continuous smooth soild reality experience. But, the fact that the ‘total’ available is not usually recorded does not mean that the information does not exist in the present.
The question now is, how solid is our reality – really ?

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